Control Room AV Drawings: Video Walls, Consoles and Racks
Control room AV drawings are the most demanding documentation most integrators produce. A command centre packs a video wall, a dozen operator positions, continuous occupancy and…
Read articlePractical articles on AV CAD drafting, documentation standards and AV technology — written for integrators, consultants and design teams.
Control room AV drawings are the most demanding documentation most integrators produce. A command centre packs a video wall, a dozen operator positions, continuous occupancy and…
Read articleHealthcare AV drawings carry constraints that corporate and education work simply does not: infection control procedures that govern when you can open a ceiling, clinical equipment…
Read articleMost AV integrators meet the permit process late, and usually badly — a general contractor asks for your sheets to go into the permit set, an…
Read articleAV CAD drafting is the process of producing scaled technical drawings for audio, video and control systems using computer-aided design software such as AutoCAD. Those drawings…
Read articleWhether you are working AV design-build or bidding to someone else’s specification changes almost everything about your drawings — who produces them, who owns the risk…
Read articleAV trade coordination is the work of making sure the electrician, the cabling contractor, the ceiling crew and the general contractor all know what the AV…
Read articleAn AV over IP network diagram is the sheet that turns a networked AV system into something a contractor can actually build and a network team…
Read articlePoint-to-point wiring diagrams are the sheets that tell an installer exactly which pin lands where. Where a signal-flow drawing shows how the system thinks, a point-to-point…
Read articleAV drawing standards are the rules that make a drawing set readable by someone who has never spoken to the person who drew it. Symbols, scales,…
Read articleAn AV cable schedule is the sheet your installers reach for most on site — and the one that causes the most rework when it is…
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